Paradise lost game plot5/12/2023 Notes strewn around the area are haunting as it details their twisted outlook and how it applies to running such a large operation. Video games usually settle for heavy-handed, bloody graffiti and not only does Paradise Lost avoid that crutch, it also uses its environments with much more subtlety and purpose. The villainy lies in how they were able to achieve these wonders and what they were used for, but it’s hard to deny how well it works as a setting for a video game.Īnd like Rapture, this bunker has already collapsed, meaning players only get to relive its “glory” days through environmental storytelling. It is a chilling display of power and is an exaggerated reminder of the immorality of the Nazi empire and how it would fester further if given the time to do so. The literal depth of the caves allows for huge structures that wordlessly demonstrate how much the twisted ambitions of the Nazis were able realize by living far past 1946. Sweeping vistas show the huge draw distance as well as how far deep underground the whole structure is. This grand bunker is reminiscent of Bioshock’s Rapture as it is a completely unrealistic feat of engineering yet uses those fictional elements to truly inspire a palpable sense of wonder. The dour depths of the vault are wonderfully rendered, striking a good balance of awe-striking scale from the exteriors and detailed interiors. However, Paradise Lost is able to completely lean on its story because it is elegantly told and presented. Even some metaphor-free environmental puzzles would help with the pacing and interactivity (as long as the painfully slow walking speed was sped up). Bonding narrative with the game mechanics is how entries in this genre elevate themselves to the next level so it’s disappointing to see Paradise Lost lack ambition in this way. Story is basically all Paradise Lost has since the game doesn’t have gameplay outside of examining objects, pushing small buttons, and moving levers, if those can even be considered mechanics at all.
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